![]() Also an explosion will occur when the Javelin is fired uphill, as it will go straight forward before its ascent. If there is a roof or overhang above and in front of the user, the Javelin will detonate, killing the user and enemies around them. When firing the Javelin, however, the user must be careful to have enough vertical clearance as the rocket will fly forward a short distance then straight upwards. It is worth noting that the delay between firing and impact is considerable, even a hindrance to reliably getting kills, so it is recommended to use it more against high traffic objectives like bomb sites or Domination flags. Because of the nature of the weapon, it will always hit the target from above, so make sure the target has line of sight to the sky (in fact, this can even allow the player to hit locations that would normally be sheltered against launchers, such as walled-in rooftops, buildings with derelict roofs, or even skylights on Terminal). When used properly and tactically, a Javelin-user can fire at a safe range and hammer down on a group of enemies. Once fired, the missile will fly upwards and hit the target area several seconds afterwards, unleashing a fairly large and lethal explosion. However, the Javelin has a second function which the Stinger does not have: the Javelin is able to lock onto areas on the ground, effectively making it a sophisticated, shoulder-fired mortar. This risk is, for obvious reasons, compounded on smaller levels. ![]() More fortunate players can be rewarded by a highly unexpected random kill on a target far beyond the line of sight. Unfortunate players may find themselves committing suicide or team killing to no fault of their own. If a Javelin missile is launched but is beaten to its target by the faster Stinger missile and no other target remains, it will circle the area with sharp turns and then crash down on the level in a highly unpredictable fashion. The Javelin can destroy enemy Harriers, although due to the size of the Harrier's fuselage, the Javelin missile may miss and then turn and try to destroy the Harrier in mid-air. It can shoot down attack helicopters and UAVs in a single hit and the Pave Low and the AC-130 in two. This effectively allows the player to fire in cover, providing there is enough room to fire the rocket. A short beeping noise will confirm when the player has a solid lock on anything they see when they aim down the sight. Similarly to the Stinger, it can lock onto aircraft. The Javelin is the second to last launcher obtained, being unlocked at level 50. The Javelin is later mentioned and heard, but not directly seen in " Loose Ends", where Archer and Toad use them to destroy Ultranationalist vehicles.Ī Javelin Launcher is available in the " Museum", but unfortunately the Javelin cannot lock onto any location or object inside the museum and therefore cannot fire. Shortly after, the player gets an opportunity to pick up a Javelin and destroy several BTR-80s and Mi-28 gunships attacking the Washington Monument Evacuation Site. It appears in the level " Of Their Own Accord", where the player is ordered to snipe Russian soldiers armed with Javelin launchers. If you are still struggling, feel free to use this as a reference.The FGM-148 Javelin returns in Call of Duty: Modern Warfare 2. Eventually you’ll see no more helicopters. Whilst the escape timer is going down keep on locking onto the remaining helicopters. You will want to pick up the other Javelin that the enemy was holding earlier in this room. Once enough helicopters have been taken out the game will make your Javelin disappear. After this, some more helicopters will spawn so take them all out with the Javelin. ![]() Then some enemies will try to breach the room you are in so take them out. You then need to get on the Sniper Rifle to snipe the enemies on the other side of the area. Try locking onto that helicopter and eventually the rocket will hit it. It will be on the edge of the map flying really far away. Then you will want to pay attention to the green arrows that are on either side of your screen as it tells you which direction the helicopters are flying.īefore getting on the Sniper make sure to have a good look around in the sky because chances are is that there's a helicopter that's flying behind the building you are in. In this room there are two Javelins, make sure to pick up one in the right corner. When you get to the area where there’s a few enemies and one of them is holding a Javelin you’ll want to take them out.
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